HCD Class 2 - Workshop
[Related Links of This Week]
- Class Material Download
- More notes about the class
(Ideally finish these in week 1)
01 Questions, Comments, & Takeaways—10 mins // 30 mins
- What were your big takeaways about the Class 2 Inspiration phase Readings?
- I am inspired by the detailed guidance about learning from people, such as asking for tour and capturing quotes.
- I liked the Photo Essays as a way of looking through the day of someone’s life, and a playful thing for the participant.
- Do you have questions about the readings?
02 Choose Your Design Challenge—15 mins // 3+ hours
- How Might We Enable More Young People to Become Social Entrepreneurs?
- How Might We Provide Healthier Food Options for People in Need?
- How Might We Make Urban Communities More Resilient in the Face of Big Changes?
- Find out more about the Amplify program at ideo.org/amplify, and gather inspiration about the challenge topic at http://www.100resilientcities.org. Then return to this Activity 02 and consider if this is something in which you and your group would like to participate.
- Take a look at this especially: http://www.100resilientcities.org/blog/entry/six-big-reasons-we-focus-on-cities#/-_/
- The Amplify program is planning to launch this challenge in late September 2015. If you follow the course schedule, you and your team should be heading into your own prototyping phase as the Amplify challenge opens up the Ideas phase. This will give you plenty of time to test around with your prototypes before adding your idea to the OpenIDEO platform.
- Nice!!!!! Let’s go for it!
03 Team Knowledge & Assumptions—10 mins // 20 mins
- What are the aspects of the challenge that you already know a lot about? What are your assumptions?
- Shared Economy
- As you may already know, in the context of the shared economy there are several apps and webites that are changing ways people used to make business, travel, eat. eg. I think this approach can also offer something when a society suffers economical problems or social changes too.
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- Where are the aspects of the design challenge where you need to learn more? What don’t you know?
04 Plan Your Research—1+ hours // 2+ hours
- People to Learn from (Precrafted—3+ individuals // Personal—8+ individuals)
05 Build an Interview Guide—1+ hours // 2+ hours
- Open General: What are some broad questions you can ask to open the conversation and warm people up?
- Then Go Deep: What are some questions that can help you start to understand this person’s hopes, fears, and ambitions??
- Personal Details|Motivations|Frustrations|Interactions
(week 2)
06 Conduct Your Research—To Be Determined by Your Team
Agree on the Length of Your Research|Divide Into Research Teams|Select Locations to Visit|Select Roles|Do Quick Debriefs
- Remember to reference the interview guide you created. Depending on who you are talking to, you will want to tailor your questions to address this person specifically
- Learn from People
- Learn from Experts
- Immerse Yourself In Context
- Take notes and photos. Capture interesting quotes by talking to people that spend time in these spaces. What do they love? What is frustrating? Draw sketches, plans, and layouts.
- Seek Analogous Inspiration
- Visit places and situations that are different than your design challenge. These places should approach an angle of your problem in a unique way. For instance, what could you learn from an amusement park about engaging experiences that you could apply to the fruit aisle at a grocery store or waiting in line at a bank to open a new savings account?
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- More notes about the class