普世
Earth
Flightradar24.com - Live flight tracker!
http://www.flightradar24.com/25.39,120.63/8
Global Forest Watch
http://www.globalforestwatch.org/
GSM 基地台
PM2.5
海平面上升預測
國家公園步道巡守通報系統
http://140.109.160.184/ushahidi/main
Is Peace Possible
http://www.ispeacepossible.com/introMap.asp
城市
596 Acres (New York City)
LA Open Acres
柏林
台北市開放空間的資料地圖化 by ronnywang
http://github.ronny.tw/.../blob/master/geojson.json...
臺北市歷年積水紀錄,地圖視覺化 by ronnywang
城市修理站
https://maps.google.com.tw/maps/ms?msa=0&msid=217100401029752166110.0004d9c794ba8af50962d&dg=feature
好事地圖
https://www.facebook.com/GoodthingMap
城市獨立咖啡店
http://youarehere.cc/w/coffeeshops/cambridge#/description
過程
世界歷史地圖集及時間表
Mapping the Republic of Letters
http://web.stanford.edu/group/toolingup/rplviz/rplviz.swf
Electronic Enlightenment Correspondence Visualization
First World War
http://www.theguardian.com/world/ng-interactive/2014/jul/23/a-global-guide-to-the-first-world-war-interactive-documentary?CMP=fb_gu
The story of a global conflict
IN THE VOICES OF 10 HISTORIANS FROM AROUND THE WORLD
裨海紀遊
https://www.youtube.com/watch?v=lcMntFlk6LU
用動地理的方式來說明古書的內容。廖振順製作。
「紐約計程車司機的一天」地圖資料視覺化
工具
Ushahidi
Odyssey.js
http://cartodb.github.io/odyssey.js/
時間地圖
http://www.playpcesor.com/2014/08/time-map.html
Google Map Engine
https://mapsengine.google.com/map/
https://mapsengine.google.com/map/edit?mid=zVgy_4KuTnKc.krSJxZINlKZA
Story Maps / What Kind of Story Do You Want to Tell?
http://storymaps.arcgis.com/en/app-list/
Medium / Everyone’s stories and ideas
Tools for Issue Mapping
http://issuemapping.net/Main/Tools
http://gis.rchss.sinica.edu.tw/google/?p=2107
Free and Open Source GIS Ramblings
color advice for cartography
整合實境的遊戲
http://ingress.tw/ 由 Google 的 NianticLabs 開發的一款結合現實與生活的 Android App 免費遊戲,你可以在 Google Play 上 找到本遊戲。
Geocaching 非官方中文討論區
http://www.geocaching.com.tw/forum/index.php
Run An Empire,把實體環境結合進虛擬的圈地遊戲,只要你輸入住家所在地,它就會把附近的地圖算進遊戲的範圍,你只要帶著手機在住家附近跑一圈,這塊地就歸你所有,作為你的領土,不過如果有其他玩家繞過你的領土,這塊地馬上就會變成他的。為了要擴大新領地和維護舊領土,建立自己的帝國,你勢必得時不時的親自「巡視」,才能把地都圈成自己的,成為遊戲排行榜的冠軍。http://www.biosmonthly.com/contactd.php?id=4598
During play testing we identified two common player behaviours – some wanted to hunt down as many different objects as possible, and some wanted feel a sense of connection and ownership over one, or two, particular objects.We built inter-object variety into the mechanic to reward the exploring players – post boxes would tend to ask questions about correspondence with friends; bus stops would ask about travel; bridges would ask about boats and river life.http://panstudio.co.uk/folio/hello-lamp-post/